PSX emulator for 64 bit linux
by BenV on Sep.16, 2009, under Fun, Software
A while ago I talked about emulators and my quest to run them on 64 bit linux.
Today I stumbled upon pcsx-r or PCSX-Reloaded. Basically the same thing as the old pcsx emulator, only better 🙂
Why? First of all it builds and runs on my slackware64 without 32 bits garbage attached to it. Second of all, someone is actively developing it which means it’s still being improved. Finally, the interface is slightly better.
I know it’s good since slackbuild compiled it without problems 😉
Here’s the thing running on my slackware 64 install:
I loaded final fantasy 8 on it:
And to prove it does more than just the intro screen, here’s a shot from the intro movie 😉
Offtopic: Do you know what really annoys me in games?
UNSKIPPABLE CONTENT!
In this case the intro movie, but it goes for countless of things: cutscenes (either ingame or fmv), “game over” screens, long talks that I don’t give a damn about when I already know what they’re saying… I’m sure there are plenty more examples of this. If you’re developing a game, make sure you don’t force your gamer through this nonsense. Yeah, it’s cute, and we understand that you spent countless of hours wasting your time on fancy graphics, but after the first time I really don’t want to sit through it again. Especially if I just died and am forced through it -again-.
So now that I had it running in the background and could rant while it showed the intro, here’s an ingame shot 😉
Keep up the good work PCSX-Reloaded guys!
And fix your homepage.
Things that are currently wrong with it:
* It doesn’t tell me anything ABOUT the product, except for that it’s a fork/branch of PCSX
* It doesn’t have any screenshots (what is it with graphical programs that don’t have screenshots on their website? That’ s a FAIL right there)
* It doesn’t have any information on requirements etc, I just tried to compile it on 64 bit linux because I hoped it would work, not because your site tells me it does.